WarningThe melonDS core does not have touchscreen control yet.An up-and-coming Nintendo DS emulator by StapleButter, ported to libretro. Author/LicenseThe melonDS core has been authored by. StapleButterThe melonDS core is licensed under.A summary of the licenses behind RetroArch and its cores have found. ExtensionsContent that can be loaded by the melonDS core have the following file extensions:.ndsDatabasesRetroArch database(s) that are associated with the melonDS core:.BIOSRequired or optional firmware files go in the frontend's system directory. FilenameDescriptionmd5sumfirmware.binNDS Firmware - Required145eaef5bd3037cbc247c213bb3da1b3bios7.binARM7 BIOS - Requireddf692a80a5b1bc90728bc3dfc76cd948bios9.binARM9 BIOS - Requireda392174eb3e572fed6447e956bde4b25FeaturesFrontend-level settings or features that the melonDS core respects.
New to emulation? To get started, or Join us on!New to emulation?to get startedorClick me!Game of the Month. does not support piracy.
Bios7.bin, 16KB: ARM7 BIOS. Bios9.bin, 4KB: ARM9 BIOS. Firmware.bin, 128/256/512KB: firmware Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.
Don't ask for or link directly to pirated software or copyrighted material without permission of the copyright holder. Use Google and check before posting. Self posts should provide scope for wider, interesting discussion. Simple tech support queries not fulfilling that requirement generally belong in the Weekly Question Thread, and will be redirected there. Please follow guidelines. Comments stepping significantly over the line will be removed- use some common sense. Users are permitted to post one emulator demonstration video per day as a link post.
Any further videos should be packaged into a self post, accompanied by a submission statement that facilitates discussion. Please abide by. This is /r/ emulation - not. All off-topic posts will be removed.
![Firmware.bin Firmware.bin](http://i65.tinypic.com/rizx40.png)
There are very few playable commercial titles for PlayStation 4, PlayStation Vita, Xbox one, and Nintendo Switch emulators. Posts asking which games are playable/what the emulator is called/where to get it will be removed./r/Emulation now has a Discord server!.- Android emulation and troubleshooting- For PC and Mac emulation troubleshooting and support- Single Board Computer Gaming (Raspberry Pi, etc)Game recommendations:Interested in developing an Emulator?Join us at Android Emulator accuracy tests:.Are you an emulator developer? If you'd like a user flair reflecting that.CSS credit. Maybe they should group emulators in to system groups like Super Nintendo, Nintendo 64 and in there put the suggested emulators first and have description on what each one does and why it should be used over the others.
Like X emulator has high compatibility but needs a fast CPU if you system can't run it at full speed use X emulator. I don't know just a idea and we really need to be able to have a core update button that checks our current core versions and downloads the latest or shows a list of cores that have updates. I'm personally against having recommended cores because I don't think it's our place to crown winners and losers. It also doesn't really make sense when you look at the number of platforms RetroArch supports. I might recommend bsnes.-balanced for desktop PCs but Snes9x-git for laptops, Snes9x2010 for Wii and RPi, Snes9x2003 for PSP, Snes9x2000 for 3DS, etc. Android could be pretty much any of those, depending on the chipset.Yes, it means that you have to go research the cores' pros and cons elsewhere but you would have to do that without RetroArch anyway.
I don't think you need to crown winners and losers, but you could have a quick rundown of what a core is all about, ie:Snes9x2003 - reduced compatibility compared to BSNES or Snes9x2010, but built with a performance profile that is very suitable for PSP.That is all that is really required so that a person doesn't need to leave the Retroarch GUI and go google this stuff or go post in the forum. And with the entirety of RA being set up with a controller-driven interface - with the expectation many of us will run it without a keyboard handy - it isn't much fun to research this stuff on another computer just to figure out the basics. I'm using Retroarch 1.5.0 (the current stable version) and downloaded the MelonDS core to try it out after seeing this thread and it crashed out 'unceremoniously and with no message or information whatsoever' when I went to load a game.It's valid feedback. Tell him to open an issue on Github or whatever, sure. But telling him to just go away and pretending it's not a problem in 90% of cases isn't going to improve your product (which I am very grateful for regardless - when it works it works really well).